Author Topic: Bitmap Load in Normal (tweak) not working  (Read 306 times)

i have PBR textures already, i just want to make them tilable, when i put my albedo, all maps are generated, The problem is i already have normal and other maps for my material, i want to load them instead of b2m generates for me, This way tiling will be perfect, as generated normal map are worst then i own , how to fix this...