Author Topic: Publishing designer materials with their own Alpha Chanel  (Read 1074 times)

Hi guys,

I was wondering if there was a way to create an Alpha output for my material in Designer, so that when I publish it, Painter Automatically sets it as an alpha mask. This way I don’t have to create a separate mask for it. My material depends on the tear borders to generate its details and I don’t want to adjust separate parameters on the material and it’s mask every time I change values.