Author Topic: Miss-Mesh  (Read 1183 times)

This first image is a screenshot of a heater vent that has a simple grill.  Mapped and looks fine in blender.

This second image is in Substance Painter.  The grill mesh is incorrect. I double checked and re-mapped it but the result is the same.

any tips?

Make sure that you do not have any ngons (polygons with more than 4 sides) in your model. Painter will triangulate your model internally upon import, and triangulating ngons can lead to the creation of unwanted distorted polygons.

The best method is to triangulate your model yourself before importing it into Painter.