Author Topic: Issue with tiling and shadows  (Read 1151 times)

Hi guys, there's an issue with Tiling and Shadows (set to intensive) in the Create tab:

If I recall correctly that issue has existed since the early betas. I'm on Windows 10 64bit, Alchemist 2019.1.0 Sesame on a Geforce 1080 using the latest (441.12) nvidia drivers.

Please note that using the Dirt filter with tiling set to anything beyond 1/1 also results in a similar issue.

Additionally adjusting the tessellation intensity while the shadows are still resolving can result in a crash.
Last Edit: November 15, 2019, 01:50:41 pm

Hello Seith,

In your screenshot, do you have a Dirt filter in your layer stack?  We're able to reproduce these stripes only with this filter.

Regarding your crash when you change the displacement amplitude while the shadows are computing, we will investigate.

Substance Alchemist Product Manager

Yes, there was a Dirt layer in the stack. I hope you'll get to fix that one soon, because as I was saying it's an oldie. And the Dirt layer is a great way to visually tie layers together, so it's quite useful!