Author Topic: Substance painter noise not displaying correctly  (Read 1214 times)

Hi there,

I'm new to substance painter but can see that there is a problem already with the application.

I am following the tutorial on creating the first material and when I bring up 3d perlin noise in the 2d view and then try to scale it the 2d view just displays a flickering grey image.

Any ideas as to why this is happening?

Thanks
Last Edit: March 02, 2020, 10:18:18 am

Wrong section, moved to Painter (was in Designer).
Product Manager - Allegorithmic

The 3D Perlin Noise is not noise you can tile in the fill layer, use the Substance parameters to tile the pattern instead. Otherwise you will break it.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.