Hi,
I just wanted to create a substance in designer to be used as an alpha in painter
a tile sampler plugs into an output, I am exposing the basic parameters (x, y amount, pattern)
then I drag the sbsar into the painter shelf, import it as alpha, apply it to a fill mask for a fill layer
I do get the exposed x and y parameters, but not the exposed pattern type (the dropdown with brick, circle, square etc.)
any ideas?
