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Normal Invert and Ambient
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Topic: Normal Invert and Ambient (Read 3406 times)
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Hi,
I use Source Plugin in UE4 4.24.2, i have some issues in the intepretation of the normal by the material........ To make it short my normal are inverted and affects badly the ambient occlusion of the scene.
Any idea?
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February 11, 2020, 06:37:17 pm
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