Author Topic: Issue with baking  (Read 395 times)

Hello I got a problem when I try to bake my project it give me this error [Scene 3D] Failed to triangulate polygon (no ear found). Probably not a simple polygon?
[Scene 3D] Errors have been found while splitting meshes per UV tile: Mesh 'Attachment 34__high' UV coordinates are missing.
[Baking Process] High Poly scene was required when baking Normal Map from Mesh but could not be loaded.
 can any body help me with this issue or how to corrected. Thanks:

Can you attach or link both your high and low poly.
I teach people how to use Substance Painter. :)