Author Topic: No errors displayed in log, but no UVs are being displayed in texture set  (Read 68 times)

Hi all,

I am trying to bake my maps for a mecha head I am working on. However, when I import my mesh, check the option for "Create a texture set per UDIM tile, and hit ok. The mesh import fine, but there are no texture sets displayed with my UVs that I unwrapped in Maya. I also have checked the log and have fixed all the previous errors that painter told me to fix. So now there are no errors in the log and I no texture sets being displayed at all in the list tab. I have checked my UVs over and over to make sure that there is no overlapping going on or invalid vertexes as well.

Can you attach a log file after trying to create your project with UDIMs ? See: https://docs.substance3d.com/spdoc/exporting-the-log-file-128745475.html
Don't forget your log file. It can be exported from the Help menu of the software.
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Froyok aka Fabrice Piquet, Technical Artist and Product Designer at Allegorithmic.