Hi fellas,
I wanted to know if IRay can render SSS objects with mesh parts which are fully transparent..
I know it works with the PBR_SSS_alpha-blending. But dialing in the sss on that one sucks.
-Pbr-metal-rough-with-alpha-blending - supports transparency but no SSS
-Pbr-metal-rough-with-alpha-test - supports SSS but no transparency
any thoughts on this isse?