Author Topic: PIXELATED MATERIALS IN DR with VRAY and MAX - SUBSTANCE PAINTER  (Read 38 times)

Hello everybody,

I am creating material using SUBSTANCE PLUGIN in 3dstudio max.
Render are ok using my PC, starting usiong Distributer RENDER maps start becoming pixelated.
Any tips to solve this problem?
thanks in advance
Last Edit: December 02, 2019, 05:47:27 pm