Hi
Please could I just check that this is correct for using textures from Substance Painter to VRay in Modo?
+ assign all images correctly (eg Reflection -> Reflection Colour) etc
+ set all images (none) or Linear under 'Image Still' tab
+ set Height to min - 50% and Max +50%
+ use a standard VRay Material and just untick 'Unlock fresnel IOR'
Is there anything else? Using the same HDRI in Substance and Modo/VRay I cannot exactly replicate the screenshots in Substance.
Many thanks!