Unfortunately Painter still cannot paint seamlessly across UV tiles. I thought, well, let's work around that disability by combining the 4 respective 4k UV tiles into one big 8k tile - only to find out that another annoying restriction of Painter is that it can only handle UV with a maximum size of 4k.
So ... what to do? How do you guys get around the seam issue when texturing, say, a Daz Studio Genesis 8 model, where the head, the torso, and arms and the legs are in separate 4k UV tiles each? Any tips?
Thanks, S.
P.S.: Sorry for the strange user name - I tried to find a way to change it, but apparently the forum software does not allow this.