Author Topic: Mesh turns green when working with metallic roughness.  (Read 1111 times)

I'm using the PBR metallic rougness template to try to make metallic materials, but as I turn up the roughness attribute the mesh starts to turn green. If roughness is completely turned down there is no problem, and also when rendering there seems to be no problem, but I can't really work on the material because it is almost completely green when I move the roughness slider.

Screenshots and log attached just in case.