Hi guys,
I only have used Substance Painter for one week, and so far I totally love it. I am having a little problem, however; when I export textures, I always get the Diffuse Map containing shadow information. I'm new to Substance Designer, but it is my understanding that Diffuse or Albedo consists of the color information only, without any light information. Am I doing anything wrong?
I am experiencing the problem with a layer containing a "Color Selection" mask; the whole thing displays great inside Substance Painter, but the exported diffuse has somehow managed to bake the lighting information in it. How can I correct this problem? I found no information about this problem at all.
Thanks in advance for all your help. Let me know if you require any further information.
Kind Regards.