Author Topic: Specifying UV maps on model  (Read 1080 times)

I had a look but couldn't find answer so:

Is it possible to specify which UV set to use on an imported FBX. I have two sets with different projections I can select them fine in Substance Designer but can't see an option in Painter is this possible yet?

Thanks guys.
Freelance 3d Artist Modo Substance
Mark TomlinsonMarkBTomlinson - Substance Tools Group

I had a look but couldn't find answer so:

Is it possible to specify which UV set to use on an imported FBX. I have two sets with different projections I can select them fine in Substance Designer but can't see an option in Painter is this possible yet?

Thanks guys.

Hi Mark,

We don't have this option in Substance Painter yet. SP will use the first UV set.

Cheers,

Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja

Thanks Wes,
I thought as much but nice that you took the time to confirm, have a great weekend.
Freelance 3d Artist Modo Substance
Mark TomlinsonMarkBTomlinson - Substance Tools Group

Reordered the UV's so of course had to redo the Layer masks, how easy is that. The more I use this the more I love it really well thought out workflow guys. Makes correcting and retexturing like magic.  :)
Freelance 3d Artist Modo Substance
Mark TomlinsonMarkBTomlinson - Substance Tools Group