Author Topic: SBSAR doesen't show up in VR  (Read 8437 times)

I'm having problems with SBSAR materials downloaded from Substance Source, I can apply them to objects in my scene and they show up as they should.  When I side load my project to the Oculus Quest instead of seeing the material all that's displayed is a shade of grey.  I've tried several materials and they all behave in the same way, are there any specific project settings I need to enable for this material to show properly?