Either scaling is buggy, or just not working in any reasonable way.
I am using UV unwrap and working in the editor.
Therefore, I need to change the tiling in order to get a change in texture size.
Tiling the texture in substance does nothing.
If I use a UVW map and set RWS, I should be able to change the size of the texture via the RWS of the substance mat. Again this does not work.
Also, and I know this will just make it seem like I changed something on my end, the texture size just seems to change on its own even after I collapse the UV's.
I just opened my file and the mapping changed again!!! What is this? DO substance mats just not work with 3ds?
I just opened my file and the mapping changed again!!! wtf!?
Substance mats have been more of a pain than anything. They should come in set to RWS.
Also changing the resolution tends to change the tiling. WHY?!!!