Author Topic: Tile a texture on part of a model  (Read 868 times)

Hey !

I was wondering whats a good workflow for putting a tileable
Texture on part of a model . An example would be having a pattern texture
Tile around the sleeve areas of a shirt/long sleeve and the rest of the shirt
Has it's normal colour .

Program I'm using is Substance Painter 2018



Put the texture into a fill layer, and define the area you want to apply it to using a mask.