Author Topic: All baked maps are solid black no information  (Read 1227 times)

When I am baking my mesh maps on an project all the maps are solid black. I have tried a number of things. The model was created in Maya 2018 and exported as FBX I have tried both version 2018 and 2014/2015. I have made sure the model is at 0,0,0 frozen the transorms and deleted the history incase any of that was a problem. I just downloaded substance 2019.2.2, but was using 2019.1.2 first.

Also I have tried importing another model into substance painter and have not had the same problem.

Are your UVs in the 0-1 Space?
I teach people how to use Substance Painter. :)