Author Topic: Ambient Occlusion map not exporting after baking?  (Read 790 times)

The Ambient Occlusion map itself bakes perfectly fine without any error messages, yet it isn't included with the other maps after I export textures from the scene. (It's not multiplied in the Base color either so I don't think it's Mixed AO) If anyone knows what could be happening here I'd appreciate the help, thank you.