Hi Wes,I just posted another thread related to this. Since you've replied here with the notion of support coming, would you mind giving some general sense of timing with this update? Are we talking weeks/1 month/6 months? I realize with development, timelines are a nightmare to hit/commit to but I'm hoping you have a ballpark. It will affect some of the pipeline choices we are trying to make.Thanks!
As a follow up, what version of Unity are you targeting so we can get synced up properly.
Hi there,Substance said in the Unity Asset Store 3 mths ago that substance textures will work with LWRP. However when applying sbsar base color texture to material , the material turns black. FYI I raised this in forum https://forum.substance3d.com/index.php?topic=31723.msg121296#msg121296Video of error: https://drive.google.com/file/d/1gW2_h7diuTx3wQ28XeD6hDaXIqKFeosY/view?usp=sharingShould this work in lwrp, did I missunderstand Substance's reply in the asset store or should i report this as a bug?Thanks a bunch for clarifyingFYI - reference in unity's asset store comment for Substance in Unity asset: posted 3 months ago by user theywait title "Does not work with Unity 2019 LWRP" and replied by Substance. https://assetstore.unity.com/packages/tools/utilities/substance-in-unity-110555