Author Topic: Decals not working in C4D  (Read 1741 times)

Hi, as my main workflow for working with substance products is importing sbsar's from source and modifying them directly in my host application (C4D in this case) I was wondering how decals are to be imported to work properly. I haven't tried all of them but out of 7 sbsar files I downloaded only one (peeling_stickers) did import. All others gave me the warning invalid substance file.

Any help would be much appreciated.

It seems to be fixed in C4D r22 on Mac. All Substance Source decals that I tested as well as some non decal Substances refused to load in C4D r21 Mac.