Author Topic: Shape Splatter overlapping  (Read 647 times)

Hi, recently i needed a painted metal texture for my project, and i decided to make it on my own. So i decided to create a brush stroke shape and then using Shape Splatter distribute it. But the problem is, that since brush stroke shape has very dark and very bright spots, the effect i'm getting is if they are intersecting each other( So I want to ask anyone, who made the same kind of material before: How do I make every new stroke shape erase everything underneath it and am I even doing it the "right" way?