Author Topic: Substance materials break when rendering with Backburner  (Read 2725 times)

I created a new scene with just a sphere and a light to recreate the issue, see attachments.

I'm using:

3ds max 2019
Substance 2.1.1
Corona 4

This has been working fine for months, I don't know what caused it to break. I've restarted my local machine as well as the node (there is just one).

Thanks for your help!
CG Lead

CG Lead

I'm not certain on this one, I haven't seen that before.

I'll see if I can reproduce it.
Software Engineer, Integrations
Maya 2.0, 3ds Max & Modo