Author Topic: Ambient Occlusion fails to bake  (Read 2650 times)

Hello,

I'm learning substance painter for the first time and I'm going through the tutorial with the lantern. I'm following the steps exactly, but when I get to the part where I bake maps, the ambient occlusion fails to bake for ever texture set. I get a bunch of errors in the log that look like this:

[Processing Context] Image not found ()
[Baking] Baking failed (Ambient Occlusion Map from Mesh)
Internal error. Please send a bug report to bugs@substance3d.com


I tried googling it but didn't find anything useful. Let me know if there's a way to fix this.

In settings disable "Enable GPU raytracing"

That worked, thanks!