Author Topic: Substance Graph Instances not working on Android Devices  (Read 3157 times)

Hello, I'm having trouble integrating substance into my mobile game.
I can't seem to get them to show when the game is running on the phone, the textures just appear black.
I'm not using anymore than 5 sample textures. If I go into Substance Designer and export the samples just as .png and the import them into my UE4 project and create a material they appear fine on the phone.

I figured it was an issue with the Substance 2D Texture format on Mobile devices.
Hopefully someone can point me in the right direction.

Thanks  :)

Got the same problem on Switch.
When bake out the textures from Designer everthing works fine.