Author Topic: Stencil/projection seams when painting height.  (Read 638 times)

painting the height channel while using a stencil or projection leaves a nasty ugly seam across UV islands.
Height to normal creates seams along the UV islands as well.
Last Edit: July 25, 2019, 07:00:30 pm

Please attach some screenshots of the issue and a log file : https://docs.substance3d.com/spdoc/exporting-the-log-file-128745475.html
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.