Author Topic: Mesh will "dissapear" when I try to paint it  (Read 852 times)

Hi guys, I'm new to substance painter. I started my first project. I was able to import a mesh that renders correctly in Modo, and also other real time engines. However, it is not displaying correctly in the UX of substance. Whenever I want to paint on it, the mesh "dissapears" as if it was transparent. It does not appear on the UV layout either.

Uncheck "Only display the selected material when painting" in the settings.

Thank you!

Before your answer, I noticed that while the object was exported as a single mesh from Modo , the Texture Sets where still in two different groups. I'll put more attention next time when exporting.