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How to bevel sharp edges of some object
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Topic: How to bevel sharp edges of some object (Read 485 times)
cirkirk
Is there a way to make more or less clean bevels/chamfers of sharp edges produced by arbitrary height map. Like making chamfers on a rocks corners?
I tried to play with edge detect and distance nodes but couldn't make anything good enough without weird artifacts
on:
July 11, 2019, 02:40:26 pm
Recon03
better off doing this in your 3d program.
Reply #1 on:
July 11, 2019, 03:42:01 pm
cirkirk
The point is to making it on any procedural height map details, not imported thing. I see shape extrude node does bevels. Wonder if it's possible on anything else too?
Reply #2 on:
July 11, 2019, 08:50:53 pm
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How to bevel sharp edges of some object