Author Topic: Bug importing my substance into unity  (Read 95 times)

Hello everyone,

I've done a graph in Substance designer that I want to import into Unity. I don't have errors when I build my .sbsar archive, except a warning telling me that I have a non relative to parent x1 output size parameter for a certain graph that I can't find.

When I try to import my archive, Unity tells me that it has an invalid C++ (if I unterstood correctly), and therefore I can't use it. Why ?

I've attached a capture of the error message and my substance file.

Thank you in advance for your answer.

Last Edit: July 17, 2019, 03:22:06 pm

Moved to the appropriate section.
Product Manager - Allegorithmic