Author Topic: Material is not correctly displayed in Unity  (Read 1705 times)

I am using Unity18.3.14 and the Substance plugin v2.3.2.
If I add a Substance material to Unity it will be displayed as shown on the first screenshot. On the second screenshot you can see what the material should look like. Am I missing a configuration for Substance in Unity or what might be the reason ?


You'll probably need to include a bit more detail about your material. Is it metallic? If so, metals don't look correct in Unity unless the object is within the volume of a reflection probe.

If not, then please show screenshots of your substance outputs, and the material you're creating in Unity.