Author Topic: Seamless model texture at the end points when arraying/mirroring.  (Read 326 times)

Hello,

Is there an automatic/generator way that makes the whole model seamless at the end points so it can be seen as one continuous textured object when using an array or adding the next model close to it?

The picture shows what I mean. Number 1 and 2 show the same steel pillar model just placed one after another. I would like that the front and end points have the same texture so they would look seamless when I would add a copy of the same model next to it.

I kinda realize this could be done with clone tooling, but I'm wondering if there is an automatic option for it as well?


Thank you for your help and best regards.



(also I am sorry if I missed the correct subforum for this post)