Author Topic: Luminosity of the bitmap  (Read 171 times)


is in Substance Designer possible extract or isolate Luminosity from a bitmap? I want to create a filter to the Substance Painter for realtime checking luminosity of albedo...something like PBR metal roughness validate.   

Is possible to extract Luminosity value from every pixel of a bitmap (Albedo/BaseColor) and then compare this values with table data Median luminosity of actual material? Thanks!
Last Edit: April 18, 2019, 04:52:46 pm