Author Topic: Instanced Layers do not update texture scale changes  (Read 452 times)

I'm wondering why an Instanced Layer does not replicate changes, when changing the scaling of UV projection of a texture.
In my case the other object is an exact duplicate with it's own texture set, so it makes sense to have identical changes.
(Some texturing parts need to be the same, some parts will be different later)

Last Edit: April 16, 2019, 03:31:07 pm