Author Topic: Corrupted Texture Appearing on model  (Read 374 times)

Hi there, I'm getting this strange behavior on my model when loading SP.
It says my SSD has low space available when launching, not sure thats related or not.

Ok, the first problem was fixed by disabling SVT, but the model continues to demonstrate unusual behavior when painting in a random area.

You can see the layer "messes up" and generates white artifacts in areas that I dont want to be painted.

Well, if you have a look at the tech specs for SP,

Your log that you've uploaded shows 1.998 GB of video ram and SP needs 2 GB. That most likely is related to your problem.

After changing both the temp and local caches to a different hdd, the problem persists.
What can I do?