Author Topic: Exported textures  (Read 556 times)

Hi, when I've been texturing certain assets in substance and export the textures into unreal (see the first image) the texture's appear washed out. I don't know if this has anything to do with how I'm adding logo's to the textures by adding a black mask and adding a paint layer to it. However in the substance painter itself (see the second image) the textures appear fine. I've tried messing around with the lighting in unreal and adding logos other ways by using them as a texture on the image itself but I still cant' find a solution.