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Noise in normal map
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Topic: Noise in normal map (Read 8362 times)
j_a_c_k_o_3
You think it would be possible to have a dithering mask layer that would prevent dithering on masked areas of the mesh? If so I will request that.
Reply #15 on:
April 12, 2019, 02:00:36 am
CAGameDEV
I would just request no dithering. Prior this wasn't even an option with 8bit exports, it was added in.
Reply #16 on:
April 12, 2019, 03:24:47 am
I teach people how to use Substance Painter.
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Noise in normal map