Author Topic: New Tools for B2M in 3ds Max  (Read 1262 times)

I've been heavily invested in integrating B2M into some of my tools and projects revolving around a 3ds Max pipeline. I've created a B2M wrapper for Generating Material Libraries in Max as well as using B2M in a new utility that replicates tri-planar mapping in Max with native tools (and does not require any mapping modifiers applied to your objects).

See Bitmaps to Materials.

I hope you enjoy! I just love Substance!