Author Topic: Base color bright from Designer to Painter  (Read 785 times)

I try to import a Substance Designer to Substance Painter but the result It's not at all the same...

Base color is too bright, I did something wrong ?

I export .sbsar file with defaut options and import in Substance Painter as basematerial.
I use physically based shader for Designer and Unreal Engine 4 with OpenGL for Painter
I use Designer 2018.2.2 and Painter 2018.1.3