Author Topic: SBSAR Material wont update in Unity  (Read 188 times)

Hi all,

My material maps from substance designer wont update in unity even though it updates in substance painter & Unreal Engine. It always uses the old maps. Anyone had this problem before?
Last Edit: March 08, 2019, 02:19:08 pm


Just wanted to follow on this cause I'm still having trouble. The first picture is what it looks like in unity and the seconds is in Designer. It works Fine in Unreal Engine. Any input is very much appreciated. :)

Height Map in Unity

Height Map in Designer

Last Edit: March 10, 2019, 07:31:24 am

Just found the problem! For some reason, the shape splatter node for my grass was messing things up for unity. No idea why though. Just changed the splatter nodes to tile samplers and blended them together. Hope this is helpful to someone in the future! :)