Hi all! Google was no help at all, so I figured I'd come to you awesome peeps with a quick SP question.
My models look great in SP but when I export my maps (PBR) and apply to the same low poly mesh in another program (3ds Max/Maya) my textures come out all janky.
I'm guessing SP is smoothing my UV's or something? Anyway, i'm sure this has been solved already, but I can't allot the time to sift through 200+ pages on this forum to try and hunt it down. Is there a way to see my actual UV mesh is SP?
Thanks for your time ;p