Author Topic: UE4 / Perforce / Substance Designer, not committing correctly.  (Read 778 times)

While using Perforce with UE4, if I commit some substance designer materials with all factory, instance and texture files, the textures are not correctly placed in UE4 and are missing from the UE4 library forcing each user to re instance each material. Is this a common issue or something unique to us?


I have done nothing special and our perforce config works perfectly with all other situations, it only appears to be an issue with the integration plugin.