Author Topic: Can TriPlanar mask sharp edge seams?  (Read 775 times)

Experimenting with Painter.

TriPlanar kinda works. At least I see one place where it works as I expect it to.
Here is my test mesh with UV projection

And after switching to TriPlanar projection

You can see that seam on the top of small cylindrical part is fixed now, but most other edges still have nasty seams. Is it impossible to remove seams using TriPlanar on edges where surfaces(perpendicular to world axis) meet at 90 degrees?
 And if so, is there some other way to fight it apart from chamfering every problematic edge? Hmmm, maybe exporting my meshes rotated at 45 degrees at each axis would work better, but it is very late already and I'm exhausted after all experiments I did trying to find what I'm doing wrong.

Uploaded .spp file just in case. Hopefully all maps are properly embedded.
https://drive.google.com/open?id=1V_xRRLQMyGia_tCUBGu6W7nWog0AClS1


Quote
Uploaded .spp file just in case. Hopefully all maps are properly embedded.
https://drive.google.com/open?id=1V_xRRLQMyGia_tCUBGu6W7nWog0AClS1

I've an issue with the .spp files - can't download any .spp files since the antivirus update. Could you please share the .jpg files instead? And then I will convert them (installed the converter yesterday, cause seems I can't find the way to avoid antivirus blocking). The images you mentioned in the thread are .png files, as far as I can see.
Last Edit: May 22, 2020, 05:24:12 pm