Author Topic: It appears the Substance Plugin for Max is incompatible with Corona 3  (Read 992 times)

I installed Corona 3 a couple of days ago. The Substance Plugin now gives the following error when I click "Substance to Corona":

"-- Type error: Call needs function or class got:0"

Does this sound like it's a problem due to the Corona update or does this mean I may have an unrelated issue?

3ds Max Design (Max 2018/Max 2019), ASUS Z10PE-D8WS Motherboard, Xeon E5-2650-V3 Dual Processor, Dual Hydro H80i CPU Chiller, 64GB DDR4 Ram, Quadro K5200 Display Adapter.

I seem to be having the same problem. Conversion script works in vray but not Corona. Wont even render when I have any substance materials applied in scene.

Anyone have any workarounds or solutions?

It might have something to do with the Corona 3 update. There might be a node or something of the sort that has a different name, but we'll need to investigate and see what is causing the problems there.
Software Engineer, Integrations
Maya, 3ds Max and Core Libraries

Any updates on this? 
So far the workaround I've been using is switching to vray, making the material via the plugin and then  converting back to corona.