Ok, so I am not sure where to post this, so I am starting with General Discussion.
I'm unsure why, but after finishing a project, I baked my maps and then exported them to use in Blender. However, the curvature and AO Maps I used in Painter did not export, and I had to move my dirt/grunge/scratches details to base color in order for those details to show.
1)How do I set up my AO and Curvature Maps to export
2)Does Blender support AO and Curvature Maps, or should I search for a work around?