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Topic: Playing with Substance Painter in 4K (Read 3955 times)
Sebastien Deguy
WWW
I have the chance to play with the internal builds of SP, and lately I have been pushing a bit more my tests, here are some images
Soon, 4K support in your hands guys
on:
October 11, 2014, 08:45:45 pm
---
Founder and CEO
Allegorithmic
johnny9ball
WWW
Darn you we have to wait till Wednesday.
Reply #1 on:
October 13, 2014, 02:29:38 am
My portfolio.
https://www.artstation.com/artist/threedcg
Käy Vriend
WWW
That looks amazing! Great definition.
Reply #2 on:
October 14, 2014, 09:40:37 am
Available for work.
Artstation:
https://kayv.artstation.com/
Blog:
http://kay-vriend.blogspot.nl/
LinkedIn:
https://www.linkedin.com/in/kayvriend
g+:
https://plus.google.com/u/0/+K
äyVDesign/posts
f:
https://www.facebook.com/Procedural-Design-979670128723772/
elowan
nice nipple-piercings, hehehehe
...just kidding - the last image is most impressive to me, because the definition is great.
I think the other two would have been also great, when in 2k res, with good UVing...
Good luck for the SP 1.0 launch!
Cheers
Reply #3 on:
October 14, 2014, 11:25:17 am
Sebastien Deguy
WWW
Thanks guys. SP 1.0 released later today!
Reply #4 on:
October 15, 2014, 12:08:05 pm
---
Founder and CEO
Allegorithmic
gelbuilding
Profound Detail.
Any chance a few sample on how you setup the nodes?
Reply #5 on:
October 17, 2014, 06:30:41 am
Sebastien Deguy
WWW
Sure, here is my work file for Abyss:
https://dl.dropboxusercontent.com/u/5575828/ABYSS-Remix.zip
It by no means is clean nor perfect. It is more the result of a research process, so it can be messy at times
I hope that helps though.
Reply #6 on:
October 26, 2014, 10:07:47 am
---
Founder and CEO
Allegorithmic
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