Author Topic: Visible banding when baking Position Maps  (Read 1111 times)

Hi. One of our artists is using a position map in Painter in order to generate a gradient to be used in the diffuse. Problem is that the baking of the position map results in subtle banding, which shows up also in the gradient.

Do we have some bad settings set here (baking in 8bit, rather than 16bit or something), or is this a known issue that requires looking at?

Right now, our solution is to do the gradient in Mari and then re-import back into Painter.


Was the position map baked in Substance Painter? If it was baked outside, it definitely needs to be at least 16bits.