Author Topic: Thin layered mesh wrong displaying  (Read 660 times)

Hi,

I have a mesh with another surface layers behind (such like clothing).
They do not intersect.
In the beginning I could work with it, but after some time the object looks corrupt.

Attached a detail screenshot.

- I am also looking for displaying my mesh as a two-sided material, in my other softwares this is just a button I need to press.
(I read about PBR with alpha blending - is that the same like doublesided?
In case, how can I apply that to my project?)

Thanks

Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.