Author Topic: OpenGL Normal Map format BY DEFAULT: Ability to set preference!  (Read 1159 times)

I am quite annoyed in Substance Painter, that I can't set the NormalMap format by default to OpenGL.

In Substance Designer it is already possible, please provide the option asap for SP, too.
Thanks

if you select "directX" or "openGL" when starting a new project (so in the "new project" window), Painter will remember this setting as a default.
At least, that´s what my Painter is doing  ;)